Audinux

A Fedora COPR repository for Audio creation

linvst

First, let’s install a Windows VST via wine:

$ wine setup.exe

Create a LinVst VST folder:

$ mkdir ~/linvst/

Move the .dll files of the installed VST to the LinVst VST folder:

$ mv *.dll ~/linvst/

Start linvstconvert to convert the Windows VST files:

$ linvstconvert

The linvst.so file is located here: /usr/share/LinVst/linvst.so

The shape of the linvstconvert GUI: linvstconvert main window

You can also manage the conversion and the activation / deactivation of plugins via linvstmanage-cli:

=== Manage LinVST plugins ======================================================
| - Error: No config file at: /home/ycollette/.config/linvst/manage/linvstmanage.ini|
| - Using config file: /usr/share/LinVst/manage/linvstmanage.ini               |
| - Using linvst.so: /usr/share/LinVst/linvst.so                               |
|------------------------------------------------------------------------------|
('h' for help) ->>  h
==== Help ======================================================================
| - h: This help message                                                       |
| - q: Quit                                                                    |
| - s: Print status                                                            |
| - u: Update/Create *.so files for all existing VST-dlls                      |
| - r: Remove orphaned so-links (if any) from link-folder                      |
| ---------------------------------------------------------------------------- |
| - e: Enable specified VSTs                                                   |
| - d: Disable specified VSTs                                                  |
|   (i.e. 'e a': enable all disabled VSTs                                      |
|         'd 3': disable VST with index 3                                      |
|         'e 4,5,7': enable VSTs with index 4,5 and 7)                         |
================================================================================
('h' for help) ->> 

Now, you can scan for plugins in your DAW …